7f1ba6222d
Includes Microsoft->Minecraft OAuth, simple server adding and invite generation, and invite acceptance/RCON whitelisting.
44 lines
1.1 KiB
Go
44 lines
1.1 KiB
Go
package main
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import (
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"github.com/alexedwards/flow"
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"log"
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"net/http"
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"whitelistmanager/store"
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"whitelistmanager/transport"
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)
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func main() {
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mux := flow.New()
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db, err := store.Open()
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if err != nil {
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panic(err)
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}
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handlers := transport.New(db)
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// Auth endpoints
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mux.Group(func(mux *flow.Mux) {
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mux.HandleFunc("/api/v1/auth/redirect", handlers.AuthRedirect)
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mux.HandleFunc("/api/v1/auth/callback", handlers.AuthCallback)
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})
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// API endpoints
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mux.Group(func(mux *flow.Mux) {
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mux.Use(handlers.Cors)
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mux.Use(handlers.SessionAuth)
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mux.HandleFunc("/api/v1/me", handlers.CurrentUser, "GET")
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mux.HandleFunc("/api/v1/invites", handlers.CreateInvite, "POST")
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mux.HandleFunc("/api/v1/invite/:id", handlers.GetInvite, "GET", "DELETE")
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mux.HandleFunc("/api/v1/invite/:id/accept", handlers.AcceptInvite, "POST")
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mux.HandleFunc("/api/v1/servers", handlers.Server, "GET", "POST")
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})
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mux.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
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r.Header.Set("Content-Type", "application/json")
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w.Write([]byte(`{"duck": "quacks"}`))
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})
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log.Fatal(http.ListenAndServe("0.0.0.0:8080", mux))
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}
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